
PINEAPPLE PANIC!
BLACK BANSHEE STUDIOS
Pineapple Panic is a campy horror endless-runner centered on the story of Piña the Pineapple as he makes his escape from a hunger-crazed Chef Joe Colada as they attempt to slice, dice, kabab, and/or grill you. The point of view for the game will be head-on, reminiscent of the boulder escape sequences from Crash Bandicoot.
RELEASE DATE: 2024
ROLE: Programmer
TOOLS: Unreal Engine, GitHub.
RESPONSIBILITIES:
Developed blender hazard which is a type of obstacle for stopping the player.
Developed the HUD system which counts the collected pick-ups.
Developed the tutorial system which slows and stops the player unless specific actions are executed.
Developed the leaderboard system which takes the name input from player and stores and updates the top high scores at the end of each game.
Developed the AI for the enemy which chases the player and adjusts speed according to distance from player.
Discovered and fixed a rare nav-mesh bug found in specific builds.
QA tested the Windows builds of the game.
Used source control software to maintain the repository of the project.